IS WORK OVER?

Automation index

How much of a Window installer’s job can AI already do?

A measured opening comes earlier. Closing, insulating and not trapping the lintel do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Window installer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Measure openings, subframe and the order.
Estimate

No public source provides a precise figure. This is our estimate.

16%32%+5.1
Set, plumb and the missing packer.
Estimate

No public source provides a precise figure. This is our estimate.

22%8%+1.8
Foam, seal and the sweating lintel.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Fittings, adjust and the sash that rubs.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
The lived-in house and not leaving the room freezing.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
That it closes, and not trapping the lintel.
Estimate

No public source provides a precise figure. This is our estimate.

14%12%+1.7
Total100%19%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • measure openings
  • subframes
  • plumb windows
  • seal lintels
  • adjust sashes
  • foam
  • packers
  • window fittings

Sources for this job· O*NET 47-2121.00· ESCO/ISCO 7125

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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