Automation index
How much of a Workshop teacher’s job can AI already do?
A practical sheet comes earlier. Making the piece without cutting themselves do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Workshop teacher
19%
AI can already do 19% of this job.
#519 / 643
View rankingWorkshop teacher
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Sheet, material and the station.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 32% | +5.1 |
Shop, the machine and the one without glasses.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 8% | +1.8 |
The piece, the error and doing it again.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Assess, the portfolio and not giving the pass away.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The firm, the placement and the one who does not fit.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
The piece made, and no cuts.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 12% | +1.7 |
| Total | 100% | 19% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- practical sheets
- shop machines
- glasses
- portfolio
- firm placements
- shop stations
- shop safety
- pieces
Sources for this job· O*NET 25-2032.00· ESCO/ISCO 2320
IS WORK OVER?
Game designer
26%
#204 / 643
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166