IS WORK OVER?

Automation index

How much of a Yacht skipper’s job can AI already do?

A leisure course comes earlier. Bringing friends and boat whole do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Yacht skipper

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Course, weather and the day’s plan.
Estimate

No public source provides a precise figure. This is our estimate.

16%32%+5.1
Helm, the sea and the manoeuvre.
Estimate

No public source provides a precise figure. This is our estimate.

22%8%+1.8
Crew, the sick one and the novice.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Breakdown, sail or engine and the call.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
The charter, the client and not pushing it.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Whole into harbour, and not trusting the plotter.
Estimate

No public source provides a precise figure. This is our estimate.

14%12%+1.7
Total100%19%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • leisure course
  • helm
  • weather
  • harbour manoeuvre
  • novices
  • yacht charter
  • breakdowns
  • plotter

Sources for this job· O*NET 53-5021.00· ESCO/ISCO 3152

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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