Automation index
How much of a Grill cook’s job can AI already do?
A doneness chart comes earlier. Marking on the grill and serving it at the point do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Grill cook
19%
AI can already do 19% of this job.
#487 / 643
View rankingGrill cook
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Cut, ageing and the requested doneness.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 32% | +5.1 |
Grill, mark and the fire that dies.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 8% | +1.8 |
Rest, plate and the one that goes cold.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
List, shrink and the expensive cut.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The full room and not working too far ahead.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
At the point, and not drying the cut.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 12% | +1.7 |
| Total | 100% | 19% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- mark on the grill
- doneness
- ageing
- rest
- plate
- cuts
- grill shrink
- the fire
Sources for this job· O*NET 35-2014.00· ESCO/ISCO 5120
IS WORK OVER?
Game designer
26%
#204 / 643
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166