Automation index
How much of a Secondary teacher’s job can AI already do?
A unit plan comes earlier. Them being quiet, working, and nobody left out, do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Secondary teacher
22%
AI can already do 22% of this job.
#471 / 773
View rankingSecondary teacher
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Unit, criteria and the exam.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Classroom, the group and the one who blows it up.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Cover, the corridor and the fight.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Family, the report and not giving a 5 for quiet.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Staff, inspection and not dressing it.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
That they work, and nobody left out.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 22% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- unit plans
- assessment criteria
- secondary cover
- corridors
- the report
- staff meeting
- schools inspection
- behaviour
Sources for this job· O*NET 25-2031.00· ESCO/ISCO 2330
IS WORK OVER?
Game developer
27%
#156 / 773
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514